Press Kit

Welcome to the Press Kit! If you need any additional information, let us know and we’ll make it available. Contact email is: panzer.division.games@gmail.com

Fact Sheet

  • Developer: Panzer Division Games

  • Platforms: PC via STEAM

  • Language: English

  • Availability: Digital Download Release

  • Social: Facebook, Twitter, YouTube

  • Release Date: Spring 2022

  • Price: TBA

  • Website: attackatdawn.com

  • Press Contact: panzer.division.games@gmail.com

Description

Attack at Dawn: North Africa is a strategy game set in WW2 North African theatre. It is an operational level wargame which features 3 campaigns and 15 scenarios. It can be played as a real-time, or turn-based (WeGo) game. The game begins with the German troops probing into the Libyan region of Cyrenaica, and finishes either with the total defeat of German-Italian Panzer Armee, or with the British loss of Egypt and their retreat across the Suez Canal.

Development History

Tomislav Čipčić: "Ever since I was 6, I have been fascinated with the North African campaign. The name Tobruk has stuck in my mind ever since. A couple of decades later, I've started a game project with a group of friends.
That project didn't end with the finished game, since we were all young and inexperienced. We've reached for the secret too soon ..
However, after several years and after publishing one successful tabletop wargame - I decided to have another try. The development started in 2018 with a prototype of operation Battleaxe. After that, I decided to go all in with the original idea for the game, that's how the "Attack at Dawn: North Africa" came to be. After several years of development, we have designed a solid, polished and fun game."

Features

  • Fast and Intensive Gameplay - the game can be played in a real-time, or turn-based (WeGo) mode. That reflects the speed and chaos of the desert mobile warfare. Combine this with the fog of war, and the experience of being in command vehicle of a Panzer Corps comes to life. The game will immerse you in one of the most intensive and nerve-wrecking experiences of the Second World War.

  • Polished Interface - game map and the units have been designed to be informative and easy to understand. With the ability to zoom out and see the entire battlefield with a glance, the player will have the best possible situational awareness.

  • Historical - the scenarios have been created after studying the historical orders of battle, and battle histories. Attention was given to the composition of the armies, combat values of individual units and overall authenticity of each scenario.

  • Large Map - the game features a large map, covering a distance of almost 2000 kilometres – from the bay of Sirte in Libya, to Suez Canal in Egypt. The terrain varies between sea, desert and mountains; wadis and sebkhas; villages, birs and ports. There is one long metallic road – Via Balbia, spanning the whole length of the map. And a handful of well-known desert tracks leading from the road towards the deep Sahara in the south.

Gallery